The Fox Who Tricked the Superintelligence & Other Stories

A Storytelling Card Game for Imagining Alternative Technological Futures

DETAILS

Date: Tuesday, 20 October, 2026

Time: 16:00-18:00

Location:   Thinker Maker Space (Digital Fabrication Workshop)

Facilitators: Alexia Achilleos

Required Skillset: No previous knowledge of AI is required, only a willingness to play, imagine and tell stories.

Description

The Fox Who tricked the Superintelligence & Other Stories is an artwork and card game that harnesses storytelling to create alternative fairy tales about our technological futures.

Storytelling has long shaped culture by transmitting history, values and collective memory. Today, Big Tech dominates narratives about AI, promoting messianic visions of AI superintelligence as either humanity’s saviour or its extinction. These techno-futurist ideologies, ranging from space colonisation to digital immortality, echo colonial and eugenic thinking, where some are considered more worthy of survival than others, and the intelligence of a few is considered superior to the rest.

In The Fox Who Tricked the Superintelligence, players respond to Big Tech’s myths by collaboratively creating fairy tales. The aim is to redistribute the power of storytelling among players. The game takes place in a parallel world where a civilisation awaits the arrival of a promised Superintelligence. From there, the story is in the players’ hands: Does the Superintelligence make their world a better place? Does it threaten their existence? Do its inhabitants resist it, outsmart it, reshape it, or find ways of using it for the benefit of their community?

Through play, imagination and collective storytelling, participants are invited to challenge familiar assumptions about technological progress and explore different possibilities for how our relationship with AI might unfold. The stories created during the workshop will contribute to an online anthology of alternative fairy tales about technological futures.

Affiliations

Disclaimer

The project was developed with the support of:
Tokyo Arts and Space (TOKAS) (Japan)
Deputy Ministry of Culture (Cyprus)
Ypogia Skini (Cyprus)

Credits

Photos and videos: Loucas Stavrou

Alexia Achilleos

Alexia Achilleos is a Finnish-Cypriot artist and researcher, with a background in fine art, archaeology and cultural studies. Her work critically explores the power dynamics shaping technology, through a postcolonial, decolonial and feminist lens.

Currently focused on AI, Alexia examines its impact from a local perspective. Her work investigates dominant narratives and questions biases in history and society, as well as in AI itself, particularly challenging the idea of technology as universal and objective. She often engages with local communities to collaboratively examine and challenge hegemonic ideas about technology, through locally anchored, pluralist approaches.

Alexia’s work has been presented at institutions and conferences such as Jeu de Paume (FR), Ars Electronica festival (AT), Civic Creative Base Tokyo (JP), Conference on Computer Vision and Pattern Recognition (CVPR), NeurIPS Workshop on Machine Learning for Creativity and Design, and the World Intellectual Property Organisation. She is currently a Research Associate at the Media Art & Design Research Lab (MADLab) at the Cyprus University of Technology.